[LIB-13] Tournament and game formats for JSON parsing
[chesshog-scanner.git] / src / main / java / org / hedgecode / chess / scanner / json / format / JSONGameData.java
diff --git a/src/main/java/org/hedgecode/chess/scanner/json/format/JSONGameData.java b/src/main/java/org/hedgecode/chess/scanner/json/format/JSONGameData.java
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+/*
+ * Copyright (c) 2019-2020. Developed by Hedgecode.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.hedgecode.chess.scanner.json.format;
+
+import com.google.gson.annotations.SerializedName;
+
+import org.hedgecode.chess.scanner.format.Game;
+import org.hedgecode.chess.scanner.format.GameData;
+import org.hedgecode.chess.scanner.format.Move;
+import org.hedgecode.chess.scanner.format.Room;
+
+/**
+ * JSONGameData
+ *
+ * @author Dmitry Samoshin aka gotty
+ */
+public class JSONGameData implements GameData {
+
+    private static final String WHITE_MOVE_FORMAT = "%d. %s ";
+    private static final String BLACK_MOVE_FORMAT = "%s ";
+
+    @SerializedName("game")
+    private JSONGame game;
+
+    @SerializedName("room")
+    private JSONRoom room;
+
+    @SerializedName("moves")
+    private JSONMove[] moves;
+
+    JSONGameData() {
+    }
+
+    @Override
+    public Game game() {
+        return game;
+    }
+
+    @Override
+    public Room room() {
+        return room;
+    }
+
+    @Override
+    public Move[] moves() {
+        return moves;
+    }
+
+    @Override
+    public String formatMoves() {
+        StringBuilder sb = new StringBuilder();
+        for (Move move : moves) {
+            if (move.number() % 2 == 0) {
+                sb.append(
+                        String.format(WHITE_MOVE_FORMAT, move.number() / 2 + 1, move.move())
+                );
+            } else {
+                sb.append(
+                        String.format(BLACK_MOVE_FORMAT, move.move())
+                );
+            }
+        }
+        return sb.toString();
+    }
+
+}